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IEEE Transactions on Computational Intelligence and AI in Games

來源: 樹人論文網(wǎng) 瀏覽次數(shù):269次
ISSN:1943-068X
影響因子:1.056
是否開源:No
年文章量:34
錄用比:較易
研究方向:工程技術(shù)
官網(wǎng)地址:http://cis.ieee.org/ieee-transactions-on-computational-intelligence-and-ai-in-games.html
投稿地址:https://mc.manuscriptcentral.com/tciaig-ieee
網(wǎng)友分享經(jīng)驗:>12周,或約稿

IEEE Transactions on Computational Intelligence and AI in Games雜志中文介紹

IEEE《計算智能與游戲中的人工智能學報》(T-CIAIG)在計算智能和應(yīng)用于游戲的人工智能相關(guān)領(lǐng)域(包括但不限于電子游戲、數(shù)學游戲、游戲中的人機交互以及涉及物理對象的游戲)發(fā)表了高質(zhì)量的原始論文。重點是使用這些方法來提高游戲的性能和對游戲動力學的理解,以及深入了解應(yīng)用于游戲的方法的特性。它還包括使用游戲作為一個平臺,為現(xiàn)實世界構(gòu)建智能嵌入式代理。論文將游戲與計算智能和傳統(tǒng)人工智能的各個領(lǐng)域聯(lián)系起來。

IEEE Transactions on Computational Intelligence and AI in Games雜志英文介紹

The IEEE Transactions on Computational Intelligence and AI in Games (T-CIAIG) publishes archival journal quality original papers in computational intelligence and related areas in artificial intelligence applied to games, including but not limited to videogames, mathematical games, human–computer interactions in games, and games involving physical objects. Emphasis is placed on the use of these methods to improve performance in and understanding of the dynamics of games, as well as gaining insight into the properties of the methods as applied to games. It also includes using games as a platform for building intelligent embedded agents for the real world. Papers connecting games to all areas of computational intelligence and traditional AI are considered.

IEEE Transactions on Computational Intelligence and AI in Games影響因子

計算機:人工智能領(lǐng)域相關(guān)期刊